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Infomagic - Games of Daze (Summer 1995) (Disc 2 of 2).iso
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install.dat
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3EIM2.TXT
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1995-03-07
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2KB
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64 lines
~Heimdall 2
In reply to a plea for help in issue 38 of Cheet Sheets, sent in
my John O'Brien.
The quest is to plant three seeds in the grassy area near the
person (GOD). These seeds, when planted must have a net positive
characteristics. They are as follows :-
Plant No. 1 - edible = positive
infertile = negative
medicinial = postive
Plant No. 2 - inedible = negative
fertile = positive
medicinial = positive
Plant No. 3 - inedible = negative
fertile = positive
medicinial = negative
Plant No. 4 - inedible = negative
fertile = positive
weed = negative
Plant No. 5 - edible = positive
infertile = negative
not weed = positive
Plant No. 6 - edible = positive
medicinial = positive
weed = negative
Plant No. 7 - inedible = negative
infertile = negative
weed = negative
Plant No. 8 - inedible = negative
infertile = negative
poisonous = negative
The object is to cancel out the negative and positive characteristics
and be left with a positive one.
The correct plants to select seeds from are plants 3, 5, and 6 as the
characteristics of these cancel each other out and you are left with
one "positive". Below is a rough map layout of the garden.
` -------------------------
`Plant No. 1 Grass Area
` -------------------------
`Plant No. 2 Plant No. 3
`Plant No. 4 Plant No. 5 Garden
` Entrance
`Plant No. 6 Plant No. 7 Plant No. 8
I hope this info will help the readers who are stuck at this point in
the game....